NBitWonder

Mac OSX Development

Embedded Development on Mac OSX part 2: PCB Layout Software

by on Jan.14, 2011, under Mac OSX Development, Tutorials

This post was last modified on July 18th, 2011 at 11:50PM EST

In part 1 of the Mac OSX tutorial series, we installed X11 and fink on the system to enable open source hardware packages. Now, with that taken care of, it’s time to install PCB layout software.
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Embedded Development on Mac OS X part 1: fink and X11

by on Dec.06, 2010, under Mac OSX Development, Tutorials

This post was last modified on July 18th, 2011 at 11:51PM EST

To kick off the embedded development on Mac OSX series, we begin with the foundation for open source software on the Mac: fink and X11. Embedded hardware development requires good design software, and many of the best design packages are available as free or open source software. For Linux variants, apt-get is the goto method for installing software packages. For those on the Mac OS X platform, however, apt-get is not included in the system by default.

Note: use of fink and X11 requires the mac user to wade into the Terminal and the Unix guts of the operating system. If you are unfamiliar with Unix or the Terminal application, it is highly recommended that you familiarize yourself via some tutorials. Some well written tutorials are included here, here, and/or here.
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